RAW is a new working group recently chartered by the IETF to work on “high reliability and availability for IP connectivity over a wireless medium. RAW extends the DetNet Working Group concepts to provide for high reliability and availability for an IP network utilizing scheduled wireless segments and other media…”
Interdomain Any-source Multicast has proven to be an unscalable solution, and is actually blocking the deployment of other solutions. To move interdomain multicast forward, Lenny Giuliano, Tim Chown, and Toerless Eckhert wrote RFC 8815, BCP 229, recommending providers “deprecate the use of Any-Source Multicast (ASM) for interdomain multicast, leaving Source-Specific Multicast (SSM) as the recommended interdomain mode of multicast.”
Open source software is everywhere, it seems—and yet it’s nowhere at the same time. Everyone is talking about it, but how many people and organizations are actually using it? Pete Lumbis at NVIDIA joins Tom Ammon and Russ White to discuss the many uses and meanings of open source software in the networking world.
The Internet Society exists to support the growth of the global ‘net across the world by working with stakeholders, building local connectivity like IXs and community based networks, and encouraging the use of open standards. On this episode of the Hedge, Dan York joins us to talk about the Open Standards Everywhere project which is part of the Internet Society.
In this episode of the Hedge, Stephane Bortzmeyer joins Alvaro Retana and Russ White to discuss draft-ietf-dprive-rfc7626-bis, which “describes the privacy issues associated with the use of the DNS by Internet users.” Not many network engineers think about the privacy implications of DNS, a important part of the infrastructure we all rely on to make the Internet work.
We all use the OSI model to describe the way networks work. I have, in fact, included it in just about every presentation, and every book I have written, someplace in the fundamentals of networking. But if you have every looked at the OSI model and had to scratch your head trying to figure out how it really fits with the networks we operate today, or what the OSI model is telling you in terms of troubleshooting, design, or operation—you are not alone. Lots of people have scratched their heads about the OSI model, trying to understand how it fits with modern networking. There is a reason this is so difficult to figure out.
The OSI Model does not accurately describe networks.
What set me off in this particular direction this week is an article over at Errata Security:
The OSI Model was created by international standards organization for an alternative internet that was too complicated to ever work, and which never worked, and which never came to pass. Sure, when they created the OSI Model, the Internet layered model already existed, so they made sure to include today’s Internet as part of their model. But the focus and intent of the OSI’s efforts was on dumb networking concepts that worked differently from the Internet.
When a recursive resolver receives a query from a host, it will first consult any local cache to discover if it has the information required to resolve the query. If it does not, it will begin with the rightmost section of the domain name, the Top Level Domain (TLD), moving left through each section of the Fully Qualified Domain Name (FQDN), in order to find an IP address to return to the host, as shown in the diagram below.
This is pretty simple at its most basic level, of course—virtually every network engineer in the world understands this process (and if you don’t, you should enroll in my How the Internet Really Works webinar the next time it is offered!). The question almost no-one ever asks, however, is: what, precisely, is the recursive server sending to the root, TLD, and authoritative servers?
YANG is a data modeling language used to model configuration data, state data, Remote Procedure Calls, and notifications for network management protocols, described in RFC7950. The origins of YANG are rooted in work Phil Shafer did in building an interface system for JUNOS. Phil joins us on this episode of the History of Networking to discuss the history of YANG.
The Internet, and networking protocols more broadly, were grounded in a few simple principles. For instance, there is the end-to-end principle, which argues the network should be a simple fat pipe that does not modify data in transit. Many of these principles have tradeoffs—if you haven’t found the tradeoffs, you haven’t looked hard enough—and not looking for them can result in massive failures at the network and protocol level.
Another principle networking is grounded in is the Robustness Principle, which states: “Be liberal in what you accept, and conservative in what you send.” In protocol design and implementation, this means you should accept the widest range of inputs possible without negative consequences. A recent draft, however, challenges the robustness principle—draft-iab-protocol-maintenance.
According to the authors, the basic premise of the robustness principle lies in the problem of updating older software for new features or fixes at the scale of an Internet sized network. The general idea is a protocol designer can set aside some “reserved bits,” using them in a later version of the protocol, and not worry about older implementations misinterpreting them—new meanings of old reserved bits will be silently ignored. In a world where even a very old operating system, such as Windows XP, is still widely used, and people complain endlessly about forced updates, it seems like the robustness principle is on solid ground in this regard.