Posts by Russ
The Hedge 83: Bruce Davie and the System View

Network engineers tend to look at the world through the lens of a single device—an individual appliance, sold by a vendor, with a well-developed CLI for configuration and maintenance. Networks, however, are the “odd person out” in the world of information technology. In the broader technology world, a stronger systems-oriented view is more common. In this episode of the Hedge, Bruce Davie joins Tom Ammon and Russ White to discuss a systems view of the world, as well as a new publishing model he’s working on, and some thoughts on the place of SDN.
You can find Bruce’s book, Computer Networks: A Systems Approach, here.
The Effectiveness of AS Path Prepending (1)
Just about everyone prepends AS’ to shift inbound traffic from one provider to another—but does this really work? First, a short review on prepending, and then a look at some recent research in this area.

What is prepending meant to do?
Looking at this network diagram, the idea is for AS6500 (each router is in its own AS) to steer traffic through AS65001, rather than AS65002, for 100::/64. The most common method to trying to accomplish this is AS65000 can prepend its own AS number on the AS Path Multiple times. Increasing the length of the AS Path will, in theory, cause a route to be less preferred.
In this case, suppose AS65000 prepends its own AS number on the AS Path once before advertising the route towards AS65001, and not towards AS65002. Assuming there is no link between AS65001 and AS65002, what would we expect to happen? What we would expect is AS65001 will receive one route towards 100::/64 with an AS Path of 2 and use this route. AS65002 will, likewise, receive one route towards 100::/64 with an AS Path of 1 and use this route.
AS65003, however, will receive two routes towards 100::/64, one with an AS Path of 3 through AS65001, and one with an AS Path of 2 through AS65002. All other things being equal (local preference, etc.), AS65003 will prefer the route with the shorter AS Path through AS65002, and select that path to reach 100::/64. AS65004 will only receive one path towards 100::/64, the one through AS65002, because AS65003 will only advertise its best path to AS65004.
The obvious question—how much good does this really do? The only impact on the best path is two hops away, as AS65003, and beyond. The route chosen by AS65001 and AS65002 will not be affected by the prepending.
A recent paper found—
You might expect As Path prepending to have a much more consistent effect on inbound traffic. Why doesn’t it?
What might not be obvious (the danger of simplified diagrams): if autonomous systems directly attached to AS65001 originate most of the traffic destined to 100::/64, no amount of prepending is going to make any difference in the inbound traffic flow. Assume AS5001 has a connection to some cloud service, AS65002 does not have a connection to the same cloud service, and 100::64 is a local server that communicates with this cloud service on a regular basis. Since AS65001 is the only AS transiting traffic from the cloud service to the server located on the 100::/64 subnet, and AS65001 only has one route to 100::/64, you are not going to be able to shift traffic off that single path no matter how many times you prepend.
The first rule of prepending is location matters. You have to know where the traffic you want to shift is originating, and whether or not it can be shifted.
In my next post on this topic, I’ll continue exploring AS path prepending more in light of the results of the research paper above.
The Hedge 82: Jared Smith and Route Poisoning
Intentionally poisoning BGP routes in the Default-Free Zone (DFZ) would always be a bad thing, right? Actually, this is a fairly common method to steer traffic flows away from and through specific autonomous systems. How does this work, how common is it, and who does this? Jared Smith joins us on this episode of the Hedge to discuss the technique, and his research into how frequently it is used.
Ambiguity and complexity: once more into the breach
Recent research into the text of RFCs versus the security of the protocols described came to this conclusion—
This should come as no surprise to network engineers—after all, complexity is the enemy of security. Beyond the novel ways the authors use to understand the shape of the world of RFCs (you should really read the paper; it’s really interesting), this desire to increase security by decreasing the ambiguity of specifications is fascinating. We often think that writing better specifications requires having better requirements, but down this path only lies despair.
Better requirements are the one thing a network engineer can never really hope for.
It’s not just that networks are often used as a sort of “complexity sink,” the place where every hard problem goes to be solved. It’s also the uncertainty of the environment in which the network must operate. What new application will be stuffed on top of the network this week? Will anyone tell the network folks about this new application, or just open a ticket when it doesn’t work right? What about all the changes developers are making to applications right now, and their impact on the network? There are link failures, software failures, hardware failures, and the mean time between mistakes. There is the pace of innovation (which I tend to think is a bit overblown—rule11, after all—we are often talking about new products rather than new ideas).
What the network is supposed to do—just provide IP transport between two devices—turns out to be hard. It’s hard because “just transporting packets” isn’t ever enough. These packets must be delivered consistently (jitter and drops) across an ever-changing landscape.
To this end—
Uncertainty is the key word here. What can we do about all of this?
We can reduce uncertainty. There are three ways to reduce uncertainty. First, you can obfuscate it—this is harmful. Second, you can reduce the scope of the job at hand, throwing some of the uncertainty (and therefore complexity) over the cubicle way. This can be useful in some situations, but remember that the less work you’re doing, the less value you add. Beware of self-commodifying.
Finally, you can manage the uncertainty. This generally means using modularization intelligently to partition off problems into smaller sets. It’s easier to solve a set of well-scope problems with little uncertainty than to solve one big problem with unknowable uncertainty.
This might all sound great in theory, but how do we do this in real life? Where does the rubber hit the road? This is what Ethan and I tried to show in Problems and Solutions—how to understand the problems that need to be solved, and then how to solve each of those problems within a larger system. This is also what many parts of The Art of Network Architecture are about, and then again what Jeff and I wrote about in Navigating Network Complexity.
I know it often seems like it’s not worth learning the theory; it’s so much easier to focus on the day-to-day, the configuration of this device, or the shiny thing that vendor just created. It’s easier to assume that if I can just hide all the complexity behind intent or automation, I can get my weekends back.
The truth is that we’re paid to solve hard problems, and solving hard problems involves complexity. We can either try to cover that up, or we can learn to manage it.
The Hedge 81: Jana Iyengar and QUIC

QUIC is a middle-aged protocol at this point—it’s several years old, and widely deployed although TCP still dominates the transport layer of the Internet. In this episode of the Hedge, Jana Iyengar joins Alvaro Retana and Russ White to discuss the motivation for developing QUIC, and its ongoing development and deployment.
The Hedge 80: Ian Goetz and 5G

Although there are varying opinions 5G—is it real? Is it really going to have extremely low latency? Does the disaggregation of software and hardware really matter? Is it really going to provide a lot more bandwidth? Are existing backhaul networks going to be able to handle the additional load? For network engineers in particular, the world of 5G is a foreign country with its own language, expectations, and ways of doing things.
On this episode of the Hedge, Ian Goetz joins Tom Ammon and Russ White to provide a basic overview of 5G, and inject some reality into the discussion.
Complexity Reduction?
Back in January, I ran into an interesting article called The many lies about reducing complexity:
Reducing complexity sells. Especially managers in IT are sensitive to it as complexity generally is their biggest headache. Hence, in IT, people are in a perennial fight to make the complexity bearable.
Gerben then discusses two ways we often try to reduce complexity. First, we try to simply reduce the number of applications we’re using. We see this all the time in the networking world—if we could only get to a single pane of glass, or reduce the number of management packages we use, or reduce the number of control planes (generally to one), or reduce the number of transport protocols … but reducing the number of protocols doesn’t necessarily reduce complexity. Instead, we can just end up with one very complex protocol. Would it really be simpler to push DNS and HTTP functionality into BGP so we can use a single protocol to do everything?
Second, we try to reduce complexity by hiding it. While this is sometimes effective, it can also lead to unacceptable tradeoffs in performance (we run into the state, optimization, surfaces triad here). It can also make the system more complex if we need to go back and leak information to regain optimal behavior. Think of the OSPF type 4, which just reinjects information lost in building an area summary, or even the complexity involved in the type7 to type 5 process required to create not-so-stubby areas.
It would seem, then, that you really can’t get rid of complexity. You can move it around, and sometimes you can effectively hide it, but you cannot get rid of it.
This is, to some extent, true. Complexity is a reaction to difficult environments, and networks are difficult environments.
Even so, there are ways to actually reduce complexity. The solution is not just hiding information because it’s messy, or munging things together because it requires fewer applications or protocols. You cannot eliminate complexity, but if you think about how information flows through a system you might be able to reduce the amount of complexity, and even create boundaries where state (hence complexity) can be more effectively hidden.
As an instance, I have argued elsewhere that building a DC fabric with distinct overlay and underlay protocols can actually create a simpler overall design than using a single protocol. Another instance might be to really think about where route aggregation takes place—is it really needed at all? Why? Is this the right place to aggregate routes? Is there any way I can change the network design to reduce state leaking through the abstraction?
The problem is there are no clear-cut rules for thinking about complexity in this way. There’s no rule of thumb, there’s no best practices. You just have to think through each individual situation and consider how, where, and why state flows, and then think through the state/optimization/surface tradeoffs for each possible way of reducing the complexity of the system. You have to take into account that local reductions in complexity can cause the overall system to be much more complex, as well, and eventually make the system brittle.
There’s no “pat” way to reduce complexity—that there is, is perhaps one of the biggest lies about complexity in the networking world.
